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Studio is in tight alpha. Seats are opened by use case — applications are reviewed against the validated production paths first, so the easier it is to see what you’re trying to make, the easier it is to bring you in.

Before you apply

You’ll be a stronger candidate if you can describe, in a few sentences:
  • What you want to make. A short film, a music video, an episode, an advert, a game cinematic — anything specific is better than “video in general”.
  • Roughly how long. Today’s alpha is tuned for short-form work. If your project is feature-length, mention it so expectations can be set up front.
  • Who’s on your side. A solo creator, a two-person team, a studio of ten. Knowing who’ll actually be in the product helps with seat allocation.
  • What’s stopping you today. “The character changes face every shot in tools I’ve tried” is a useful answer. So is “we already have a pipeline, we just want better continuity in the AI step”.
None of this is required to apply — but the more context your application carries, the faster the conversation moves.

How to apply

The application form lives on the marketing site:

Request early access

www.cyberun.cloud/studio — request access form.
You can also write directly to sales@cyberun.cloud if you have specific questions, want to talk things through before applying, or represent an organisation that needs a different on-boarding path.

What happens next

  1. Review. Applications are reviewed against current seat availability and how many candidates are in conversation that week, so response time varies.
  2. Conversation. If your project fits a path that’s actively supported, you’ll be invited to a short call so both sides can sanity-check the fit.
  3. Invitation. When a seat is opened for you, you’ll receive an email with a sign-in link for studio.cyberun.cloud.
  4. First project. Sign in with the email you applied with. If you already have a Cyberun Cloud account on that email, Studio uses the same identity and team. If not, sign-in creates the account.
  5. Onboarding. The first time you open Studio you’ll be guided through creating a team (if you don’t already have one) and starting your first project.

What to expect from the alpha

  • The feature surface is changing. Things move week to week. When a workflow you used yesterday looks different today, that’s the alpha working as intended.
  • Your feedback is wanted. Direct feedback shapes what ships next. There’s an in-product channel for it, plus the email address above.
  • Stability is not yet beta-grade. Save often. Treat the exported cut as the source of truth for finished work rather than relying on long-running drafts.
  • Capacity is finite. Generation runs on a shared platform; at busy times you may queue behind other teams.

Frequently asked

Is there a cost?

Pricing is not published during the alpha. Each application is worked through individually.

Do I need my own GPU?

No. Studio uses the same generation backends as Cyberun Cloud, and compute is provisioned for you. If your team already runs its own agents in Cyberun Cloud, those agents are also available to Studio — reach out via the email address above to check whether that fits your use case.

Can I use Studio with my Cyberun Cloud account?

Yes. Studio and Cloud share sign-in and the team model. If your work email already has a Cloud account, the same email gets you into Studio once access is granted.

Can my whole team join?

Yes — Studio uses the same teams as Cloud, so once one member of a team has access, the others can be added through the standard team-membership flow.

What if my project doesn’t fit?

If your use case is outside what the current alpha can support, you’ll hear back honestly rather than be left in a queue. You’re welcome to re-apply once Studio expands to your area of work.

Contact

For anything not covered above, write to sales@cyberun.cloud.